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Call Of Duty Warzone Bug

Menu bugs and lingering issues take me ready for Warzone 2

Warzone Rebirth Island
(Image credit: Activision)

Warzone Season 2 Reloaded has put the game in a slap-up place, merely in that location are enough of persisting issues that point to a need for Warzone 2. Warzone was unplayable for many players later on the Telephone call of Duty: Vanguard integration, the second major integration in less than a year. Several updates later, it appears to exist less problematic in terms of server failures and graphic glitches, but there's nevertheless an abundance of small, irritating problems that point to a larger trouble: Warzone is too big for its ain proficient.

The devs know this, in fact they've admitted that they're non happy with the bloated land of Warzone. After all, information technology was initially built exist an extension of 2019's Call of Duty: Mod Warfare, not a conduit through which all futurity COD games would be filtered. Warzone two will exist built from the ground up in a make-new engine, and while details are scarce, looking at the electric current country of Warzone may help the states sympathise what the sequel volition look like.

The bugs

Call of Duty: Warzone

A Warzone menu bug showing the wrong proper name for an Operator's finishing move (Epitome credit: Activision)

Even after several rounds of updates and patches, there are still a bevy of frustrating issues in Warzone that seem to come up directly from shoehorning three games'-worth of content into a framework that wasn't meant to hold every bit much. I run into the most issues in the menus, which now incorporate weapons, operators, vehicles, calling cards, and more than from games spanning over two years. The green square icons that delineate between new and quondam gear pass up to disappear no matter how meticulously I scroll through everything, for example, which makes it impossible to figure out what items are actually new and which are ones I've had for seasons. The "clear new indicators" button on PC doesn't work either – clicking information technology temporarily removes the square over the "weapons" section, but navigating away from that section sees information technology immediately pop back up. It feels like it'due south mocking me.

After buying a new Operator pack for Vanguard'due south Polina that includes a weapon skin, a charm, and a cool new finishing motility, I'g perplexed when I discover the finishing motion is somehow showing up under Bale, a Mod Warfare Operator. Any attempt to navigate to the actual finishing move results in my game freezing, and the kickoff finishing motion on the list of options is clearly simply internal code accidentally posted in-game.

Discovering these oddities only happens when I tin can actually navigate through the menus, of form. While I can rotate through Operators, weapons, and challenges with relative ease on PC, the menus are insufferably laggy on my Xbox Series S. My Operator won't appear on the playlist selection carte du jour, I tin't pollex through my loadouts without the game stuttering and sputtering, and sometimes it'll downright crash if I move too chop-chop.

It'southward piece of cake to imagine that most of these issues are due to the swollen country Warzone is in right at present. That's why a Warzone sequel is so of import – and and then necessary.

The promise of a sequel

Modern Warfare Captain Price

The Warzone sequel will launch with Modern Warfare 2 (Epitome credit: Activision)

We don't have many details on the Warzone sequel (it's unclear if information technology'll be called Warzone 2 or something else entirely, or when it's due out) but we practice know that it volition exist built from the footing upward in a make-new engine. The engine will probable be an iteration of the IW engine that has been powering most Call of Duty games since Mod Warfare four. The latest IW engine, IW eight.0, was created past Infinity Ward's Polish studio for Modernistic Warfare and Warzone, so it'south nearly time a new engine was rolled out. Interestingly enough, Black Ops Cold War does non use the IW engine, but uses a modified Black Ops 3 engine.

This is where the Warzone sequel can drastically differ from Warzone. Nosotros don't know still if Activision intends to care for the sequel the same way it did Warzone and use it to thread together all future Call of Duty titles. If that is the plan, it's prophylactic to assume the newest game engine will exist built with scaling in listen, as that was the main event that hamstrung Warzone itself: the squad found the "upper limits" of the engine'due south tech and thus ran into "significant development challenges," according to a call attended by Charlie Intel (opens in new tab). A new engine will hopefully exist a scalable one, as integrating aspects from different games that utilise different engines is clearly no piece of cake feat. And if Warzone 2 has no plans to necktie together future Phone call of Duty titles, that isn't necessarily a bad matter – it should have the legs to stand on its own and withal be wildly successful.

Activision is calling (opens in new tab) the Warzone sequel a "massive evolution of Battle Royale with all-new playspace and a new sandbox mode." That means nosotros're getting a new map, and with it built in a new engine, a new map that hopefully doesn't have the aforementioned graphical problems Caldera faced at launch. A sandbox way could brand Warzone an even bigger threat to Fortnite, as it could let players build maps and create game modes that exist outside of Call of Duty'due south typical matchmaking parameters.

You tin can bet that Infinity Ward is taking everything information technology'due south learned from Warzone's biggest pain points and applying those changes to its next game. Integration problems, scaling problems, graphic glitches and more than are most certainly in the front of dev's minds - they're certainly in the front end of mine. And so while Warzone may still be frustratingly buggy, the existence of those very bugs will hopefully help carry the franchise forward and shore upwardly the adjacent game.


Check out the all-time battle royale games .

Alyssa Mercante is an editor and features writer at GamesRadar based out of Brooklyn, NY. Prior to entering the industry, she got her Masters'southward degree in Modern and Contemporary Literature at Newcastle University with a dissertation focusing on gimmicky indie games. She spends well-nigh of her fourth dimension playing competitive shooters and in-depth RPGs and was recently on a PAX Panel almost the best bars in video games. In her spare time Alyssa rescues cats, practices her Italian, and plays soccer.

Call Of Duty Warzone Bug,

Source: https://www.gamesradar.com/menu-bugs-and-lingering-issues-have-me-ready-for-warzone-2/

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